Blender.plus | BlenderPlus
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Vlad Erium says:
"Mesh Repair (cli/engine + Blender addon):
MeshRepair is an open-source tool for detecting and filling holes in triangulated 3D meshes. It provides both a command-line interface for batch processing and a Blender addon for interactive use.
Software such as RealityScan (formerly RealityCapture) and similar photogrammetry applications generate watertight meshes by creating large polygons to close open boundaries.
These oversized polygons create problems for subsequent operations:
Sculpting: Inconsistent polygon sizes cause uneven brush behavior
Retopology/Wrapping: Automatic retopology tools produce poor results on mixed-density meshes
UV Mapping: Extreme size differences lead to texture distortion
Subdivision: Non-uniform polygon sizes create uneven mesh density
MeshRepair generates fill geometry with:
Triangle sizes matching the surrounding mesh density
Smooth surface continuity with existing geometry
Clean topology suitable for further processing
Pre- and post-processing:
Removal of unreferenced, duplicated, and non-manifold vertices
Removal of tri-fan polygons
Small components
High-Polygon Mesh Support
Multi-threaded hole filling with automatic workload distribution
Memory-efficient partitioned processing
Optimized OBJ/PLY file loading
Blender Edit Mode support for processing mesh section."
Download here:
https://t.me/blender3d_uz_tutorials/1636
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VFX Grace says: "Hair Edge Too Harsh? One Trick for Natural Skin Blending."
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@blender3d_uz_tutorials
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Henning Sanden says: "I made a quick video showing why Blender 5.0 is so much better than previous versions for UVs."
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@blender3d_uz_tutorials
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v2.4 is out!
https://blenderartists.org/t/un-official-chaos-corona-3-0-standalone-scene-exporter-for-blender-3-0-5-0/1345600/281?u=odil24
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FR3NKD says: "The now mandatory Blender sculpting performance test.
I'm working with 50 million triangles in Blender 5.0 using Vulkan.
It doesn't seem to have any issue whatsoever."
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@blender3d_uz_tutorials
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JL Mussi says: "I’ve been getting a ton of questions about 3D modeling and topology…
So I put together a FREE hard-surface modeling guide that’s already helped 55,000+ artists level up their skills.
Here’s what you’ll learn inside:
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Take full control of your topology using powerful re-routing patterns
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Eliminate pinching & surface imperfections by mastering curved-surface workflows
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Build complex shapes with ease using deformers, symmetry & pro-level construction methods
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Unlock the modeling secrets that took me decades to figure out.
This is the guide I wish I had when I first started."
DOWNLOAD FREE E-BOOK:
https://www.3dbeastacademy.com/hard-surface-cheat-sheets-3dba
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@blender3d_uz_tutorials
Blender.plus | BlenderPlus
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Blender 5.0 has official released
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New in 5.0: https://www.blender.org/download/releases/5-0/ Download:
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